#ifndef DRAW_H
#define DRAW_H
#include <windows.h>
#include <gl/gl.h>
#include <gl/glu.h>
#include <string>

int DrawString(std::string text, float posx, float posy, GLuint base);
GLvoid glPrint(GLuint base, const char *fmt, ...);                                       // Custom GL "Print" Routine

#endif